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Mark Avory

Also Known As

  • Mac Avory

Game Credits

Production

Astérix and the Great Rescue (1993)   (Technical Support and Divine Influence)
 

Design

Soulstar (1994)   (Story & Game Design)
Jaguar XJ220 (1992)   (Design)
Thunderhawk AH-73M (1991)   (Game Design)
 

Programming/Engineering

Without Warning (2005)   (Programming)
Lara Croft Tomb Raider: The Angel of Darkness (2003)   (Camera System Programmers:)
Thunderstrike: Operation Phoenix (2001)   (Programmed by)
Fighting Force 2 (1999)   (Programming)
Fighting Force (1997)   (Original Programmers)
Shellshock (1996)   (Additional Programming)
Thunderstrike 2 (1995)   (Lead Programmer)
Soulstar (1994)   (Programmed by)
AH-3 Thunderstrike (1993)   (Programming)
Jaguar XJ220 (1992)   (Coding)
Thunderhawk AH-73M (1991)   (Amiga & ST Coding)
Gemini Wing (1987)   (Programmed by)
 

Art/Graphics

Thunderhawk AH-73M (1991)   (3D Object Design)
 

Support

Wolfchild (1992)   (Moral support)
 


Developer Biography

Mac worked for Imagitec Design from 1988 until 1990 where he produced a sidecar racing game for the Amiga. The company became financially unstable and he moved to Core Design where he remained for the next 12 years.

I worked with him on his first project for them 'Thunderhawk', converting his 68000 code into 8086. He was very hard working and could be relied on to complete a schedule on time and under budget.

To my knowledge he worked on the Atari Lynx, Commodore Amiga, Atari ST, Megadrive (and Mega CD for which he produced the outstanding Thunderhawk), Atari Jaguar (including the ill-fated CD add-on), PC, Playstation, Dreamcast and Playstation 2.

In 2001 (or 2002) he underwent gender reassignment surgery and is now known as Sarah. She seems much happier and outgoing and as far as I am aware, is still with his/her wife. Mac/Sarah didn't often tell jokes, but when one surfaced, they were always killer.

Last updated: Mar 10, 2008