David MilesDeveloper BIO
Before founding
BabelFlux LLC, David Miles developed games for almost a decade, providing path planning, collision, physics, and other technology for major titles such as
Tomb Raider Legends,
Project: Snowblind, and
Legacy of Kain: Blood Omen 2. David got his start in path planning with his Ph.D. thesis work at Stanford University: "Real-Time Dynamic Trajectory Optimization with Application to Free-Flying Space Robots", and his undergraduate work at the Massachusetts Institute of Technology.
Also Known As
Websites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedTomb Raider: Underworld (2008), Eidos Interactive Ltd.
Lara Croft Tomb Raider: Legend (2006), Eidos, Inc.
Project: Snowblind (2005), Eidos Interactive Ltd.
Legacy of Kain: Blood Omen 2 (2002), Eidos Interactive, Inc.
Mad Dash Racing (2001), Eidos Interactive, Inc.
Akuji: The Heartless (1999), Eidos Interactive, Inc.
Gex 3: Deep Cover Gecko (1999), Crave Entertainment, Inc.