Nathan Mates

Developer BIO

Nathan Mates started at SoftDisk Publishing in the summer of 1993 as a programming intern, before becoming a Staff Programmer at Scalable Programming Laboratory, Caltech between 1994 and 1996.

He then joined Adrenalin Entertainment in 1996 where he worked on Brunswick Circuit Pro Bowling and Ten Pin Alley as a software engineer, until settling for Pandemic Studios in 1998 as a programmer where he still works today.

Websites


Games Credited
Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
Star Wars: Battlefront II (2005), Activision Deutschland GmbH
Star Wars: Battlefront (2004), LucasArts
Star Wars: The Clone Wars (2002), LucasArts
Triple Play 2002 (2002), Electronic Arts, Inc.
Battlezone II: Combat Commander (1999), Activision, Inc.
Ten Pin Alley (1996), ASC Games
 

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