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Chance Glasco

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
 

Programming/Engineering

CIA Operative: Solo Missions (2001)   (Team)
 

Art/Graphics

Call of Duty: Modern Warfare 2 (2009)   (Animation)
Call of Duty 4: Modern Warfare (2007)   (Animation)
Call of Duty 2: Game of the Year Edition (2006)   (Animation)
Call of Duty 2 (2005)   (Animation)
Call of Duty 2 (Collector's Edition) (2005)   (Animation)
Call of Duty: United Offensive (2004)   (Animators)
Call of Duty (2003)   (Animation)
Medal of Honor: Allied Assault (2002)   (Animation)
 

Video/Cinematics

Call of Duty 2 (2005)   (Models)
Call of Duty 2 (Collector's Edition) (2005)   (Models)
 

Thanks

Call of Duty: United Offensive (2004)   (Very Special Thanks Infinity Ward)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Designed and Developed by Infinity Ward and Sledgehammer Games)
Call of Duty 2: Game of the Year Edition (2006)   (Models)
 


Developer Biography

Chance Glasco attended Full Sail: Real World Education and attained an associates of science in computer animation. He worked on Medal of Honor: Allied Assault as a character animator at 2015, Inc, and is now working elsewhere on other projects.

Last updated: Apr 01, 2002