Keith Bell

aka: Keith Ned Bell
Moby ID: 54878

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Keith M. Bell has been a level designer at Infinity Ward since January 2002. Prior to joining the company, he worked at 2015 on Medal of Honor: Allied Assault. He has also created several maps for games including Quake 2 and Quake 3. For ten years, Keith owned and operated a dairy farm, milking 65 head of Holsteins.

Credited on 12 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Call of Duty: MW3 (2011, PlayStation 3) Designed and Developed by Infinity Ward and Sledgehammer Games
Call of Duty: Modern Warfare 2 (2009, Windows) Design & Scripting
Call of Duty 4: Modern Warfare (2007, PlayStation 3) Design
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Level Design
Call of Duty 2 (2005, Xbox 360) Level Design & Gameplay Scripting
Call of Duty 2 (Collector's Edition) (2005, Windows) Level Design & Gameplay Scripting
Call of Duty: United Offensive (2004, Windows) Level Designers
Call of Duty (2003, Windows) Level Design & Game Play Scripting
Medal of Honor: Allied Assault (2002, Windows) Level Design
CIA Operative: Solo Missions (2001, Windows) Team

[ full credits ]

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