Eli PulsiferDeveloper BIO
Eli recently worked at
Trion World Network as a Senior Software Engineer. There he helped design and implement Trion’s shared game platform for server based games.
Eli came to Trion from
Tilted Mill where he developed Tilted Mills proprietary game engine used for SimCity Societies, SimCity Societies: Destinations and Caesar IV. Prior to this Eli spent several years at Austin’s
Edge of reality as a tools programmer and before that
Human Code, also in Austin where he worked on games for
EA,
Activision,
Disney and
Mattel.
Websites
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Games Credited
- Star Wars: The Old Republic (2011), Electronic Arts, Inc.
- SimCity Societies: Destinations (2008), Electronic Arts, Inc.
- SimCity Societies (2007), Electronic Arts, Inc.
- Caesar IV (2006), Sierra Entertainment, Inc.
- Immortal Cities: Children of the Nile (2004), Myelin Media, LLC
- Pitfall: The Lost Expedition (2004), Activision Publishing, Inc.
- The Sims (2003), Electronic Arts, Inc.
- Disney•Pixar Monsters Inc.: Monster Tag (2002), Buena Vista Games, Inc.
- Disney•Pixar's Monsters Inc.: Pinball Panic Mini Game (2002), Buena Vista Games, Inc.
- Disney•Pixar's Monsters Inc.: Wreck Room Arcade - Bowling for Screams (2002), Buena Vista Games, Inc.
- Disney•Pixar's Monsters Inc.: Wreck Room Arcade: Eight Ball Chaos (2002), Buena Vista Games, Inc.
- Disney's Mickey Saves the Day: 3D Adventure (2001), Disney Interactive, Inc.