Eli Pulsifer

Moby ID: 55085

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Eli recently worked at Trion World Network as a Senior Software Engineer. There he helped design and implement Trion’s shared game platform for server based games.

Eli came to Trion from Tilted Mill where he developed Tilted Mills proprietary game engine used for SimCity Societies, SimCity Societies: Destinations and Caesar IV. Prior to this Eli spent several years at Austin’s Edge of reality as a tools programmer and before that Human Code, also in Austin where he worked on games for EA, Activision, Disney and Mattel.

Credited on 14 games

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Star Wars: The Old Republic (2011, Windows) BioWare Victory
SimCity Societies: Destinations (2008, Windows) Programmers
SimCity Societies (2007, Windows) Senior Programmers
Caesar IV (2006, Windows) Programmers
Immortal Cities: Children of the Nile (2004, Windows) Programmers
DreamWorks Shark Tale (2004, GameCube) Special Thanks
Pitfall: The Lost Expedition (2004, PlayStation 2) Programmers
The Sims (2003, PlayStation 2) Programmers
Disney•Pixar's Monsters Inc.: Pinball Panic Mini Game (2002, Windows) Lead Programming
Disney•Pixar's Monsters Inc.: Wreck Room Arcade: Eight Ball Chaos (2002, Windows) Lead Programming
Disney•Pixar Monsters Inc.: Monster Tag (2002, Windows) Lead Programming
Disney•Pixar's Monsters Inc.: Wreck Room Arcade - Bowling for Screams (2002, Windows) Lead Programming
Disney's Mickey Saves the Day: 3D Adventure (2001, Windows) Programmers
Barbie: Pet Rescue CD-ROM (2000, Windows) Programmers

[ full credits ]

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