Jordan Stefanelli

Game Credits

Programming/Engineering

Robinson: The Journey (2016)   (Build Engineer)
 

Audio

Darksiders II: Deathinitive Edition (2015)   (Sound)
Darksiders II (2012)   (Sound)
 

Thanks

Skyshine's BEDLAM: Redux! (2016)   (BEDLAM Backers)
 

Other

Robinson: The Journey (2016)   (Crytek Frankfurt)
Ryse: Son of Rome - Legendary Edition (2014)   (Crytek Austin Developers)
Ryse: Son of Rome (2013)   (Crytek Austin Developers)
 


Developer Biography

There is no biography on file for this developer.