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Shigeki Yoshida

Game Credits

Design

The Legend of Zelda: Majora's Mask (2000)   (Dungeon Design)
 

Programming/Engineering

The Legend of Zelda: Ocarina of Time 3D (2011)   (Program)
The Legend of Zelda: Skyward Sword (2011)   (UI System Programming)
Star Fox 64 3D (2011)   (Programmers)
The Legend of Zelda: Ocarina of Time / Master Quest (2002)   (Program)
The Legend of Zelda: The Wind Waker (2002)   (2D Programming)
Animal Crossing (2001)   (Programmers)
The Legend of Zelda: Majora's Mask (2000)   (Program)
The Legend of Zelda: Ocarina of Time (1998)   (Main Program)
Star Fox 64 (1997)   (Programmers)
Super Mario World 2: Yoshi's Island (1995)   (Programmers)
 

Art/Graphics

The Legend of Zelda: Ocarina of Time 3D (2011)   (Prerendered Background Design)
The Legend of Zelda: Twilight Princess (2006)   (UI System Programming)
The Legend of Zelda: Ocarina of Time / Master Quest (2002)   (Prerendered Background Design)
Luigi's Mansion (2001)   (Motion Capture)
The Legend of Zelda: Ocarina of Time (1998)   (Graphic Design)
 

Video/Cinematics

The Legend of Zelda: A Link Between Worlds (2013)   (Cinema Scene Planning)
The Legend of Zelda: Skyward Sword (2011)   (Cinema Scene Director)
The Legend of Zelda: Spirit Tracks (2009)   (Cinema Scene Planning)
Mario Kart Wii (2008)   (Demo Movie)
The Legend of Zelda: Phantom Hourglass (2007)   (Cinema Scene Planning)
1080° Avalanche (2003)   (Motion Capture Support)
 

Customer/Technical Support

Donkey Kong Country Returns 3D (2013)   (Movie 3D Conversion Support)
 

Support

Wii Fit Plus (2009)   (Special Tanks)
 

Thanks

Wii Fit (2007)   (Special Thanks)
The Legend of Zelda: The Wind Waker (2002)   (Special Thanks)
Super Mario Sunshine (2002)   (Special Thanks)
 

Other

The Legend of Zelda: Twilight Princess (2006)   (Cinema Scene Planning)
 


Developer Biography

There is no biography on file for this developer.