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Alex Peters

Game Credits

Business

Battlefield: Heroes (2009)   (COO)
Battlefield: Bad Company (2008)   (COO)
 

Production

Guitar Hero Live (2015)   (Vice President of Production)
Skylanders: Battlecast (2015)   (Activision Product Management)
Skylanders: Trap Team (2014)   (VP, Production)
Warhammer 40,000: Space Marine (2011)   (Director - Production)
Battlefield 2: Modern Combat (2005)   (Senior Development Manager )
Harry Potter and the Prisoner of Azkaban (2004)   (Production Team)
Harry Potter and the Prisoner of Azkaban (2004)   (Production Team )
Harry Potter and the Prisoner of Azkaban (2004)   (Production)
Harry Potter and the Chamber of Secrets (2002)   (Production Team)
Dungeon Keeper: Gold Edition (1998)   (Project Leader)
Dungeon Keeper: The Deeper Dungeons (1997)   (Producer)
 

Design

Battlefield 2142 (2006)   (Senior Development Director)
Battlefield 2 (2005)   (Sr. Development Directors)
Dungeon Keeper: Gold Edition (1998)   (Original Game Design)
Dungeon Keeper (1997)   (Design)
Dungeon Keeper: The Deeper Dungeons (1997)   (Original Game Design)
 

Programming/Engineering

Dungeon Keeper 2 (1999)   (Lead Programmer)
Populous: The Beginning (1998)   (Additional Programming)
Dungeon Keeper (1997)   (Programming)
Dungeon Keeper: The Deeper Dungeons (1997)   (Programming)
Theme Hospital (1997)   (Libraries / Utilities)
Genewars (1996)   (Libraries and Tools)
Hi-Octane (1995)   (Tools Programmers)
 

Art/Graphics

Undercover: Operation Wintersun (2006)   (Additional Graphics)
 

Audio

Kinect Star Wars (2012)   (Cast)
 

Creative Services

Quake III: Revolution (2001)   (Production)
 

Support

SimCoaster (2001)   (Additional development support)
 

Thanks

Harry Potter and the Sorcerer's Stone (2003)   (Special Thanks)
SimCoaster (2001)   (Special Thanks)
Syndicate Wars (1997)   (Everyone else at Bullfrog)
Genewars (1996)   (Thanks to)
Magic Carpet Plus (1996)   (Thanks to (in alphabetical order))
 

Other

Company of Heroes 2 (2013)   (GM)
 


Developer Biography

Alex started in the gaming industry at Bullfrog Productions and worked with many different developers during his many years at Electronic Arts.

He spent four years working at DICE in Stockholm before joining Propaganda Games as Game Director.

Last updated: Sep 25, 2009