In October 2012 Stuart Black announced his independent studio Self
. Before that, he had been working on Enemy Front
for City Interactive
until he was made redundant from the project. Previously he was with Codemasters
for three years. In July 2010 it was announced that he would leave the company by October. His last position at Codemasters was Creative Director on the first-person shooter Bodycount
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- Bodycount (2011), Codemasters Software Company Limited, The
- LittleBigPlanet 2 (2011), Sony Computer Entertainment America, Inc.
- LittleBigPlanet (2008), Sony Computer Entertainment America, Inc.
- Viking: Battle for Asgard (2008), SEGA of America, Inc.
- Black (2006), Electronic Arts UK Ltd.
- Burnout 3: Takedown (2004), Electronic Arts, Inc.
- Blade II (2002), Activision Publishing, Inc.
- Urban Chaos (1999), Eidos, Inc.
- Populous: The Beginning (1998), Electronic Arts, Inc.
- Theme Hospital (1997), Electronic Arts, Inc.
- Genewars (1996), Electronic Arts, Inc.
- Magic Carpet (1996), Electronic Arts, Inc.