John Kershaw

Developer BIO

A veteran of the industry, John Kershaw has well over 12 years experience, charting the genesis of the games console, right up to toady's cutting edge hardware.

Johns main skills include modeling, texturing, level design, FMV and concept art work.This is complimented by his proven experience in organizing and scheduling the art team.

He has worked with some of the biggest and best companies in the industry both in various capacities. John is undoubtedly one of the best artist / managers in the industry today, and any project he is involved with is in safe and reliable hands.

Websites


Games Credited
Battle Engine Aquila (2003), Atari, Inc.
Steel Soldiers (2001), Eon Digital Entertainment
Sim Theme Park (1999), Electronic Arts, Inc.
Populous: The Beginning (1998), Electronic Arts, Inc.
Dungeon Keeper (1997), Electronic Arts, Inc.
Syndicate Wars (1997), Electronic Arts, Inc.
Theme Hospital (1997), Electronic Arts, Inc.
Genewars (1996), Electronic Arts, Inc.
Virocop (1995), Renegade Software, Time Warner Interactive Ltd.
Empire Soccer 94 (1994), Empire Interactive Entertainment
Fire & Ice (1994), Renegade Software
The Ottifants (1993), SEGA Enterprises Ltd.
 

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