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Randy D. Culley

Also Known As

  • Randy Culley

Game Credits

Programming/Engineering

NCAA Football 13 (2012)   (Lead Software Engineers)
PlanetSide 2 (2012)   (Senior Programmer)
The Lord of the Rings: Conquest (2009)   (Additional Programming)
A Vampyre Story (2008)   (Engine Development)
Mercenaries 2: World in Flames (2008)   (Additional Programming)
Marc Ecko's Getting Up: Contents Under Pressure (2006)   (Additional Programming)
Star Wars: Episode III - Revenge of the Sith (2005)   (Core Technology)
Fallout: Brotherhood of Steel (2004)   (Lead Programmer)
MVP Baseball 2005 (2005)   (Additional Programming)
Digimon World (1999)   (Lead Programmer)
 

Quality Assurance

Need for Speed III: Hot Pursuit (1998)   (QA Testers)
 

Technology

Star Wars: Episode III - Revenge of the Sith (2005)   (Core Technology)
 

Thanks

Disney Epic Mickey 2: The Power of Two (2012)   (Special Thanks)
Baldur's Gate: Dark Alliance II (2004)   (Special Thanks to)
 

Other

Pearl Harbor: Zero Hour (2001)   (Core Team)
 


Developer Biography

Randy has been working in the games industry as an engineer for 15+ years. In that time his primary focus has been on developing engine architecture that scales across multiple processors and rendering technology for console games. During his career he has held positions ranging from game programmer for a developer, to technical director for a publisher.

Last updated: Aug 27, 2013