Alexander Seropian

Developer BIO

In May of 1991, Alexander Seropian founded Bungie Software and published Operation Desert Storm for the Macintosh, a meticulously researched tank-combat game. Shortly afterwards he teamed up with another gamer and computer junkie he met in an artificial intelligence class, Jason Jones, to publish his game, Minotaur: The Labyrinths of Crete.

Alex left Bungie in August of 2002 electing to return to The City so he could "concentrate on being The Dad for a while."

In 2003 he founded Wideload Games.

Also Known As

  • Alex Seropian

Websites


Games Credited
The Maw (2009), Twisted Pixel Games, LLC
Stubbs the Zombie in Rebel Without a Pulse (2005), Aspyr Media, Inc.
Halo 2 (2004), Microsoft Game Studios
Halo: Combat Evolved (2001), Microsoft Game Studios
Oni (2001), Gathering of Developers
Myth II: Chimera (1999), Bungie Studios
Myth II: Soulblighter (1998), Bungie Software Products Corporation
Myth: The Fallen Lords (1997), Eidos Interactive Ltd.
Abuse (1996), Bungie Software Products Corporation
Marathon Infinity (1996), Bungie Software Products Corporation
Prime Target (1996), MacSoft
Marathon 2: Durandal (1995), Bungie Software Products Corporation
Marathon (1994), Bungie Software Products Corporation
Pathways into Darkness (1993), Bungie Studios
 

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