Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Brian McNett

Game Credits

Programming/Engineering

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Narrative Scripters)
 

Art/Graphics

BioShock Infinite (2013)   (Level Builders)
 


Developer Biography

There is no biography on file for this developer.