How do you play retro games?

Nick Radovich

Game Credits

Production

The Suffering: Ties That Bind (2005)   (Studio Operations Director)
The Suffering (2004)   (Lead Producer)
Drakan: The Ancients' Gates (2002)   (Producer)
The Lord of the Rings: The Fellowship of the Ring (2002)   (Producer)
Drakan: Order of the Flame (1999)   (Internal Production)
 

Art/Graphics

The Suffering: Ties That Bind (2005)   (Studio Audio Director)
 

Audio

The Suffering: Ties That Bind (2005)   (Studio Audio Director)
The Suffering (2004)   (Audio Director)
Drakan: The Ancients' Gates (2002)   (Sound Design)
The Lord of the Rings: The Fellowship of the Ring (2002)   (Audio Director)
Drakan: Order of the Flame (1999)   (Sound Design)
 

Localization

Drakan: The Ancients' Gates (2002)   (Localization)
 

Other

The Suffering: Ties That Bind (2005)   (Studio Operations Director / Studio Audio Director)
 


Developer Biography

As business operations manager, Nick is in charge of finance, human resources, and information technology. Nick is also the executive producer, managing the publisher/developer relationship, quality assurance and director of our games' audio.

Why make video games? "My entire disturbed life stems from the effect games have had on me. I'd like to share this experience with others."

What are you doing when you're not at Surreal? "I love to travel, fine dining, and home decorating. I also enjoy hiking, biking and snowboarding. I hope to make my next passion boating."

What got you started? "It has been an obsession as long as I can remember. I suppose it was the early Ultima series, with the 45 minute load times from audio tape to my Commodore 64, that got me hooked for good."

Source: Selected articles from Surreal Software Official Company Website

http://www.surreal.com/company/leaders.php

Last updated: Jun 19, 2004