New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!

Jeff Ballinger

Game Credits

Design

Portal 2 (2011)   (Personnel)
Half-Life 2 (2004)  
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Valve)
Left 4 Dead (2008)   (Development Team)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
The Orange Box (2007)   (Credits)
Portal (2007)  
Half-Life 2: Episode One (2006)   (Valve)
Half-Life: Source (2005)   (Valve is)
Half-Life 2 (2004)   (Valve)
Half-Life: Blue Shift (2001)   (Valve is...)
 


Developer Biography

Jeff Ballinger is an artist who works for Valve Software, on Half-Life 2, Lost-Coast, Day of Defeat and Team Fortress 2. He is responsible for concepts, world textures, prototyping levels, architectural studies and model making. In addition to working on world environments you can find him sketching, modeling, and learning new art techniques.

Last updated: Feb 19, 2011