Chris NewcombeDeveloper BIO
Chris Newcombe is currently a Software Developer with
Valve. Valve describes Chris on their web site as follows:
"Chris Newcombe is an experimental symbol-name and code-comment generation program that escaped into the wild in 1983 and has been growing more unbalanced ever since. In its early years, the program greatly expanded the volume of source code for a variety of tiny English software houses and
Microprose UK, while successfully annoying its line managers. Due to a clerical error, the program was promoted to Internal Development Manager at
Sega Europe where it advanced to annoying Directors and Board Members. A variety of short, violent software management jobs in the USA led to its present installation at Valve, where its current goal is to lengthen build times beyond 24 hours, so that a 'daily build' is no longer possible."
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Games CreditedHalf-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
F-15 Strike Eagle II (1993), MicroProse Software, Inc.
Gunship 2000 (1993), MicroProse Software, Inc.
TinHead (1993), Ballistic
Tower of Babel (1989), MicroProse Ltd.
Room Ten (1986), CRL Group PLC
The Quest for the Holy Grail (1984), Dream Software Ltd