Carsten KisslatDeveloper BIO
Carsten Kisslat, Writer / Game Designer
Track Record:
1992-93: "Der Schatz im Silbersee", "Durch die Wueste"
Software 2000 / Linel
1994-96: "Monsterized!" (2D-Adventure) (not released)
Sunflowers
1996-98: "Katal 3000" Edutainment Adventure +
Several Advertising Games /
Art Department GmbH, Greenwood GmbH
1996/97: "Phoenix" (3D-Action-Adventure, not released)
Virgin Interactive
1998-99: "Gothic"
Piranha Bytes GmbH
2000: Co-Founding LIGHTCUBE GmbH, Hamburg / Germany
Head of Concept / www.lightcube.com
2000: Article "Interactive Storytelling in 3D"
Digital Production
2002: "Historion" (Edutainment 3D-Adventure Game)
Ruske&Puehretmaier Edutainment GmbH
2003: "Historion 2" (Edutainment 3D-Adventure Game)
Ruske&Puehretmaier Edutainment GmbH
Also Known As
Websites
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Games CreditedArmageddon Agents (2004), elkware GmbH
Codename: Panzers - Phase One (2004), CDV Software Entertainment AG
Gothic (2001), Shoebox
Der Schatz im Silbersee (1993), Software 2000