|Riptide GP2 (2013)||(Creative Direction)|
|Beach Buggy Blitz (2012)||(Level Design)|
|Hydro Thunder Hurricane (2010)||(Creative Director)|
|Riptide GP2 (2013)||(Art)|
|Beach Buggy Blitz (2012)||(Art)|
|Hydro Thunder Hurricane (2010)||(Lead Artist)|
|Spore Creature Creator (2008)||(Artist)|
|The Godfather: The Game (2006)||(Additional Environment Team)|
|From Russia with Love (2005)||(Lead Environment Artists)|
|Forgotten Realms: Demon Stone (2004)||(Additional Environment Art)|
|The Lord of the Rings: The Third Age (2004)||(Modelers)|
|The Lord of the Rings: The Two Towers (2002)||(Environment Artists)|
|Blood Wake (2001)||(Lead Artists)|
|Babyz: Your Virtual Bundle of Joy (1999)||(Artist Emeritus)|
|Hot Wheels: Turbo Racing (1999)||(Art Team Leaders)|
|Head Rush (1998)||(Segue Animation)|
|Hydro Thunder Hurricane (2010)||(Voices)|
|Catz II: Your Virtual Petz (1997)||(Interface & Toy Production)|
|Dogz 2: Your Virtual Petz (1997)||(Toys Modeler & Artist)|
Matt Small began his career as a digital artist in the early nineties creating animated screen savers like After Dark 3.0 and The Simpsons Screen Saver for Berkeley Systems.
After a stint as an independent art contractor, he joined Stormfront Studios in 1998, where he worked on a number of projects as a senior and lead artist, including teaming up with Ralf Knoesel on Hot Wheels: Turbo Racing, Blood Wake, and Lord of the Rings: The Two Towers.
In 2003 Matt left Stormfront to join Electronic Arts Redwood Shores, where he led teams of artists on Lord of the Rings: The Third Age, The Godfather: The Game, and 007: From Russia with Love. In 2006, he transferred to EA Emeryville to join the Spore team.
In December 2007 Matt left EA to co-found Vector Unit Inc.. The studio's first title, the arcade boat racer Hydro Thunder Hurricane, was released on XBLA in the summer of 2010.
Last updated: Jul 30, 2010