What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Yuji Takahashi

Game Credits

Production

Skyblazer (1993)   (Chief Divelopment Exective)
Hook (1992)   (Chief Development Executives)
Solstice: The Quest for the Staff of Demnos (1990)   (Associate producers/Tokyo)
Drakkhen (1989)   (Producer)
 

Design

Metal Gear Ac!d (2004)   (Planning)
Equinox (1993)   (Chief Development Executive)
Utopia: The Creation of a Nation (1991)   (Chief Development Executive)
 

Programming/Engineering

Project Zero 2: Wii Edition (2012)   (System Programming)
Metal Gear Solid: Peace Walker (2010)   (Real-time Cutscene Tools)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Tool Program)
Super Smash Bros.: Brawl (2008)   (Programming)
Donkey Kong Barrel Blast (2007)   (Programming)
Trapt (2005)   (Programmer)
Metal Gear Solid 3: Snake Eater (2004)   (Tool Support)
Metal Gear Solid 3: Snake Eater (Premium Package) (2004)   (Tool Support)
Boktai: The Sun is in Your Hand (2003)   (Program Unit)
Gitaroo Man (2002)   (Programming)
Wild Arms (1996)   (Battle Programs)
 

Art/Graphics

beatmania IIDX 6th style: new songs collection (2002)   (CG Designers)
beatmania IIDX 3rd style (2000)   (Visual Superviser)
Lunar: Eternal Blue (1994)   (Principal Animation)
 

Video/Cinematics

Metal Gear Solid 4: Guns of the Patriots (2008)   (Construction / Recording)
beatmania IIDX 4th style: new songs collection (2001)   (Movie Designers)
beatmania IIDX 5th style: new songs collection (2001)   (Movie Designers)
beatmania IIDX 3rd style (2000)   (Movie Designers)
 

Quality Assurance

Deep Freeze (1999)   (Test Players)
 

Thanks

The Fast and the Furious (2006)   (Special Thanks)
beatmania IIDX 7th style (2004)   (Special Thanks to)
 


Developer Biography

There is no biography on file for this developer.