Koichi Sugiyama was born in Tokyo, Japan. While he was growing up, Sugiyama’s home was filled with music which ultimately inspired his passion. In high school, he began to act out this passion, and wrote various small musical works.
After graduating from University of Tokyo with full honors in 1958, he went into the reporting and entertainment sections of cultural broadcasting. In addition, he joined the Fuji Telecasting Co. as a director. In 1965 he left the telecasting company as a freelance director, and in 1968 he quit directing and concentrated on music composition.
Later on, during the late 70s early 80s, Sugiyama would compose for musicals, commercials, pop artists, and also for animated movies and television shows, such as Kagaku Ninja Tai Gatchaman, Cyborg 009, and Patlabor. Sugiyama started composing with a smaller Japanese home computer called the “PC-8801,” and was working for the Enix Corporation
(now known as Square-Enix
). In 1986 he composed for the hit RPG video game Dragon Quest
for the Nintendo Entertainment System. That game became something like an orchestral introduction to younger people in Japan. Sugiyama is the very first video game composer to record his video game music with a live orchestra. In 1986, the CD “Dragon Quest I Symphonic Suite” was released, utilizing the London Philharmonic Orchestra to interpret Sugiyama's melodies.
In 1987 he composed for Dragon Quest II
, and then held the very first video game music concert in the world. “Family Classic Concert” was arranged and conducted by Sugiyama himself. It was performed by the Tokyo String Music Combination Playing Group on August 20, 1987 at Suntory Hall, Tokyo, Japan. “Dragon Quest I Symphonic Suite” and “Dragon Quest II Symphonic Suite” were performed. The "Family Classic Concerts" have done exceptionally well with audiences every time; since then, Sugiyama has held over eighteen of them all across Japan.
Sugiyama continued to compose for video games from 1987 to 1990. In 1991 he introduced a series of video game music concerts, five in all, called the Orchestral Game Concerts, which were performed by the Tokyo City Philharmonic Orchestra and Tokyo Symphony Orchestra. The performances included over eighteen different video game composers such as Koji Kondo
, Yoko Kanno
, Kentarou Haneda
, Nobuo Uematsu
, Keiichi Suzuki
, as well as Sugiyama himself. These concerts were held from 1991 to 1995; during this time, Sugiyama composed for other video games and arranged some of them to be performed in the Orchestral Game Concerts. In September 1995, Sugiyama composed the Dragon Quest Ballet. It premiered in 1996, and came back in 1997, 1999, 2001 and 2002. During those years, Koichi also released the Symphonic Suites for the Dragon Quest games he had worked on thus far. During these years, the Dragon Quest series had grown immensely.
Sugiyama also has completed other projects, such as the fanfares for the opening and closing of the gates in the Tokyo Race Track and the Nakayama Race Track.
Koichi Sugiyama's non-work related hobbies include photography, traveling, collecting old cameras and reading. He has opened a camera section on his website, and he also has his own record label "SUGIlabel" which he started June 23, 2004.
In late 2004, he finished and released the Dragon Quest VIII
Original soundtrack, and the Dragon Quest VIII Symphonic Suite as well.
Throughout Sugiyama's works, motifs repeat themselves to maintain a consistency and nostalgic quality in the installments. As an example, all of the Dragon Quest games have included a nearly identical, upbeat theme song titled "Overture." In addition, Dragon Quest III-VIII include a simple, casual tune on the saved game selection screen titled "Intermezzo."
Sugiyama's style of composition has been compared to late Baroque and early Classical period styles. Composers such as Johann Sebastian Bach and George Frederic Handel are most definitely some of his inspirations, along with the type of melodic styles heard during the mid 1900's of American cinema. As of 2005 he is holding a series of concerts in Japan with the Tokyo Metropolitan Symphony Orchestra for Dragon Quest VIII, as well as his classic compositions from the past.
Also Known As
- Fortune Street (2011), Nintendo Co., Ltd.
- Dragon Quest IX: Sentinels of the Starry Skies (2009), Square Enix Co., Ltd.
- Dragon Quest Wars (2009), Square Enix, Ltd.
- Dragon Quest V: Hand of the Heavenly Bride (2008), Square Enix Co., Ltd.
- Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (2007), Square Enix Co., Ltd.
- Dragon Quest Heroes: Rocket Slime (2005), Square Enix Co., Ltd.
- Dragon Quest VIII: Journey of the Cursed King (2004), Square Enix Co., Ltd.
- Dragon Quest V: Tenkū no Hanayome (2004), Square Enix Co., Ltd.
- Dragon Warrior Monsters 2: Cobi's Journey (2001), Enix America Inc.
- Dragon Warrior VII (2000), Enix Corporation
- Dragon Warrior I & II (1999), Enix Corporation
- Dragon Warrior Monsters (1998), Enix Corporation
- Dragon Quest VI: Maboroshi no Daichi (1995), Enix Corporation
- Torneko no Daibōken: Fushigi no Dungeon (1993), Chunsoft Co., Ltd.
- Dragon Quest V: Tenkū no Hanayome (1992), Enix Corporation
- E. V. O.: Search for Eden (1992), Enix Corporation
- Jesus II (1991), Enix Corporation
- Master of Monsters (1991), Renovation Products, Inc.
- Tetris 2 + BomBliss (1991), Bullet-Proof Software, Inc.
- Dragon Warrior IV (1990), Enix Corporation
- Jesus: Kyōfu no Bio-Monster (1989), King Record Co. Ltd.
- Dragon Warrior III (1988), Enix Corporation
- Dragon Warrior II (1987), Enix Corporation
- Dragon Warrior (1986), Enix Corporation