Jason Dorie

Moby ID: 5755

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Started working in games: Oct, 1993 Past Companies : Radical Entertainment, Relic Entertainment Present Company : Black Box Games

Experience : 2D/3D graphics programming for PC, XBox, PSX2, and others. Art pipeline tools including asset management, texture conversion & compression, mesh conversion, manipulation and reduction, animation optimization, and data compression.

Credited on 35 games

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NBA 2K17 (2016, PlayStation 4) Lead Tools Library Engineer
NBA 2K16 (2015, Windows) Lead Tools Library Engineer
Homeworld: Remastered Collection (2015, Windows) Programmers
NBA 2K15 (2014, Windows) Lead Tools Library Engineer
NBA 2K14 (2013, Xbox 360) Lead Tools Library Engineer
MLB 2K13 (2013, PlayStation 3) Lead Tools Library Engineer
NBA 2K12 (2011, Xbox 360) Lead Tools Library Engineer
NBA 2K10 (2009, PSP) Lead Tools Library Engineer
NBA 2K9 (2008, Windows) Platform Engineers
Major League Baseball 2K8 (2008, PlayStation 3) Library Engineers
All-Pro Football 2K8 (2007, PlayStation 3) Library Engineers
The Bigs (2007, PlayStation 2) Special Thanks
Fantastic Four: Rise of the Silver Surfer (2007, Xbox 360) Libary Engineers
NBA 2K7 (2006, Xbox 360) Library Engineers
Major League Baseball 2K6 (2006, PlayStation 2) Library Engineers
College Hoops 2K6 (2005, PlayStation 2) Library Engineers
NBA 2K6 (2005, Xbox 360) Library Engineers
ESPN College Hoops 2K5 (2004, PlayStation 2) Library Engineers
ESPN NBA 2K5 (2004, Xbox) Library Engineers
NHL 2004 (2003, Windows) Programming Team

[ full credits ]

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