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James Therien

Game Credits

Programming/Engineering

Assassin's Creed: Syndicate (2015)   (Additional Programmers)
Assassin's Creed: Unity (2014)   (Technical Director)
Assassin's Creed: Brotherhood (2011)   (Technical Architect)
Assassin's Creed: Brotherhood (2010)   (Technical Architect)
Assassin's Creed II (2010)   (Lead Programmer)
Assassin's Creed II (2009)   (Lead Programmer)
Assassin's Creed: Director's Cut Edition (2008)   (Engine Programmers)
Assassin's Creed (2007)   (Engine Programmers)
Medal of Honor: European Assault (2005)   (Engineering Leads)
GoldenEye: Rogue Agent (2004)   (Engineering)
Secret Weapons Over Normandy (2003)   (3D Graphics Programming)
Star Trek: Bridge Commander (2002)   (3D Graphics Programming)
 

Art/Graphics

Far Cry: Primal (2016)   (Guest Technical Artist)
 

Technology

Assassin's Creed: Syndicate (2015)   (Guest Technical Architect)
Tom Clancy's Rainbow Six: Siege (2015)   (Guest Technical Architect)
 


Developer Biography

There is no biography on file for this developer.