Matthew Armstrong

Developer BIO

Matthew Armstrong is evil and must be destroyed. Mr. Armstrong designed levels for OpFor CTF, Half-Life: Blue Shift, Half-Life for the PS2, and was critical to the timely completion of Half-Life: Opposing Force.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Matthew Armstrong

http://www.gearboxsoftware.com/mattar.html

Also Known As

  • Matt Armstrong

Websites

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Games Credited
Prototype (2009), Activision Publishing, Inc.
Brothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
The Chronicles of Narnia: Prince Caspian (2008), Disney Interactive Studios
Warhawk (2007), Sony Computer Entertainment America, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Jellyboom (2006), Boomzap Pte. Ltd.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Pac-Man World 3 (2005), Namco Hometek Inc.
Bad Boys: Miami Takedown (2004), Empire Interactive Europe Ltd.
Gran Turismo 4 (2004), SCEI
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Tony Hawk's Pro Skater 3 (2002), Activision Publishing, Inc.
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
The Mummy Returns (2001), Universal Interactive Inc.
Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
WarGames (1998), MGM Interactive
WarGames: DEFCON 1 (1998), MGM Interactive
Daytona USA: Championship Circuit Edition (1996), SEGA of America, Inc.
 

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