How much time do you spend in each single session when you play games?

Charles Blessing

Game Credits

Design

Phoenix (1999)   (Designers)
Alien Breed 3D II: The Killing Grounds (1996)   (Vector Design)
Alien Breed 3D (1995)   (Level Design)
 

Programming/Engineering

Worms: Ultimate Mayhem (2011)   (Lead Programmer)
Alien Breed 2: Assault (2010)   (Programmers)
Alien Breed 3: Descent (2010)   (Programmers)
Worms Reloaded (2010)   (Programmers)
Alien Breed: Evolution - Episode 1 (2009)   (Programmers)
Leisure Suit Larry: Box Office Bust (2009)   (Lead Console Programmers)
Worms 3D (2003)   (Lead Programmer)
Worms Blast (2002)   (Lead Programmer)
Phoenix (1999)   (Programmers)
Alien Breed 3D II: The Killing Grounds (1996)   (Vector Editors)
Alien Breed 3D (1995)   (Serial Link)
 

Art/Graphics

Alien Breed 3D II: The Killing Grounds (1996)   (3D Object Designer)
Alien Breed 3D (1995)   (3D Object Designer)
 

Thanks

Worms: Ultimate Mayhem (2011)   (Team 17 Original Team)
 

Other

Worms 4: Mayhem (2005)   (Technology Manager)
 


Developer Biography

There is no biography on file for this developer.