Current MobyGoal: On our way to 3,500 documented Amiga games!

Brian Ullrich

Game Credits

Production

APB: All Points Bulletin (2010)   (Director of Development)
Winter Gold (1996)   (Producer )
Ken Griffey Jr Presents Major League Baseball (1994)   (Producer)
The Simpsons: Bart & the Beanstalk (1994)   (Produced by)
Disney's Beauty and the Beast: Belle's Q... (1993)   (Produced By)
Disney's Beauty and the Beast: Roar of the Beast (1993)   (Produced by)
 

Design

Mob Enforcer (2004)   (Game Design)
Nightcaster: Defeat the Darkness (2001)   (Design Team)
Foreman for Real (1995)   (Designed by)
Ken Griffey Jr Presents Major League Baseball (1994)   (Designer)
The Simpsons: Bart & the Beanstalk (1994)   (Designed by)
Disney's Beauty and the Beast: Belle's Q... (1993)   (Designed By)
Disney's Beauty and the Beast: Roar of the Beast (1993)   (Designed by)
Super Play Action Football (1992)   (Game Concept & Initial Design )
 

Thanks

Equinox (1993)   (Special Thanks To / Software Creations)
Plok (1993)   (Thanks To)
 


Developer Biography

Steve Messick joined Touchdown Entertainment in 2002 as a senior development engineer, and was promoted in late 2002 to the position of Technical Director, overseeing all product development and technical support for the company.

Before joining Touchdown, Steve served as a Senior Software Engineer at Sierra Entertainment and Dynamix, and working on numerous PC and Xbox titles including SWAT4: Urban Justice, Professional Bull Rider 1 and 2, Silent Thunder, Outpost 2, The Incredible Machine 3, Trophy Bass Fishing, 3D Ultra Pinball, Loderunner, Aces of the Deep, and Sierra Originals. Steve previously worked in the communications industry at EDX Engineering, where he developed graphical engineering design tools for the wireless communications industry.

Source: Selected articles from Touchdown Entertainment Official Website - Corporate - Corporate Information

http://www.touchdownentertainment.com/corp.htm

Last updated: Jun 19, 2003