Brian UllrichDeveloper BIO
Steve Messick joined Touchdown Entertainment in 2002 as a senior development engineer, and was promoted in late 2002 to the position of Technical Director, overseeing all product development and technical support for the company.
Before joining Touchdown, Steve served as a Senior Software Engineer at
Sierra Entertainment and
Dynamix, and working on numerous PC and Xbox titles including SWAT4: Urban Justice,
Professional Bull Rider 1 and 2,
Silent Thunder,
Outpost 2,
The Incredible Machine 3, Trophy Bass Fishing,
3D Ultra Pinball,
Loderunner,
Aces of the Deep, and Sierra Originals. Steve previously worked in the communications industry at EDX Engineering, where he developed graphical engineering design tools for the wireless communications industry.
Source: Selected articles from Touchdown Entertainment Official Website - Corporate - Corporate Information
http://www.touchdownentertainment.com/corp.htm
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Games CreditedMob Enforcer (2005), Kemco
Nightcaster: Defeat the Darkness (2001), Microsoft Corporation
Foreman for Real (1995), Acclaim Entertainment, Inc.
The Simpsons: Bart & the Beanstalk (1994), Acclaim Entertainment, Inc.
Disney's Beauty and the Beast: Belle's Quest (1993), SunSoft
Disney's Beauty and the Beast: Roar of the Beast (1993), Sunsoft of America
Equinox (1993), Sony Music Entertainment (Japan), Inc.
Plok (1993), Tradewest, Inc.
Super Play Action Football (1992), Nintendo of America Inc.