Charlie Lapp has been an Environment Artist in the video game industry for over many years. He landed his first video game gig at Crystal Dynamics where he worked on Blood Omen 2 as an environment and special FX artist. After his departure from Crystal Dynamics he made a brief stint working at New Pencil as a contractor for SimCity 4 before moving to Blizzard to lend his talents on two unannounced projects. He is currently using his knowledge of grit and grime that he picked up from living in New Jersey for twenty four years to help make Hellgate: London at Flagship Studios.
Last updated: Mar 01, 2006