What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul MacArthur

Game Credits

Programming/Engineering

Batman: Arkham Origins (2013)   (Tech Lead)
BioShock Infinite (2013)   (Additional Programming)
Prey (2006)   (Programming Lead)
Rune: Gold (2001)   (Programmers)
Rune: Halls of Valhalla (2001)   (Lead Programmer)
Rune (2000)   (Programming Lead)
Mageslayer (1997)   (Programming)
Take No Prisoners (1997)   (Lead Programmer)
Necrodome (1996)   (Physics & Network)
Hexen: Beyond Heretic (1995)   (Programming)
CyClones (1994)   (Programming)
 

Thanks

Dead Man's Hand (2004)   (Special Thanks)
 


Developer Biography

As a long-time veteran of the gaming industry, Paul's duties are split between lead programming and serving as President of the company. The 'teacher' provides Human Head Studios with a blistering array of technologies and the tools to make them sing. His previous projects include: Rune Viking Warlord, Rune, Rune- Halls of Valhalla, Take No Prisoners, Mageslayer, Necrodome, Hexen, and Cyclones.

Selected articles from Human Head Studios Official Company Website

http://www.humanhead.com/headpeeps/macarthur.html

Last updated: Jun 08, 2004