Paul MacArthur

Developer BIO

As a long-time veteran of the gaming industry, Paul's duties are split between lead programming and serving as President of the company. The 'teacher' provides Human Head Studios with a blistering array of technologies and the tools to make them sing. His previous projects include: Rune Viking Warlord, Rune, Rune- Halls of Valhalla, Take No Prisoners, Mageslayer, Necrodome, Hexen, and Cyclones.

Selected articles from Human Head Studios Official Company Website

http://www.humanhead.com/headpeeps/macarthur.html

Websites

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Games Credited
Prey (2006), 2K Games
Rugby League 2 (2005), Tru Blu Entertainment Pty Ltd
Dead Man's Hand (2004), Atari, Inc.
Rune Gold (2001), God Games
Rune: Halls of Valhalla (2001), Gathering of Developers
Rune (2000), Gathering of Developers
Mageslayer (1997), GT Interactive Software Europe Ltd.
Take No Prisoners (1997), Red Orb Entertainment
Necrodome (1996), Mindscape International Ltd.
Hexen: Beyond Heretic (1995), id Software, Inc.
CyClones (1994), Strategic Simulations, Inc.
 

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