Mark Poesch

Game Credits

Production

Unreal II: The Awakening (2003)   (Producer)
The Wheel of Time (1999)   (Producer)
Callahan's Crosstime Saloon (1997)   (Producers)
Star Control 3 (1996)   (Team Leaders)
 

Design

Callahan's Crosstime Saloon (1997)   (System Design)
John Saul's Blackstone Chronicles: An Adventu... (1997)   (System Design & Programming)
Star Control 3 (1996)   (Game System Design)
Mission Critical (1995)   (System Design)
Death Gate (1994)   (System Design)
Companions of Xanth (1993)   (System Design)
 

Programming/Engineering

Unreal II: The Awakening (2003)   (Technical Lead)
Unreal Mission Pack 1: Return to Na Pali (1999)   (Techincal Advisor)
The Wheel of Time (1999)   (Technical Lead)
Callahan's Crosstime Saloon (1997)   (System Programming)
Star Control 3 (1996)   (Melee Programming)
Mission Critical (1995)   (System Programming)
Shannara (1995)   (Programming)
Death Gate (1994)   (System Programming)
Superhero League of Hoboken (1994)   (System Architecture)
Companions of Xanth (1993)   (System Programming)
Eric the Unready (1993)   (Additional Programming)
Gateway II: Homeworld (1993)   (System Programming)
Frederik Pohl's Gateway (1992)   (System Programming)
Steve Meretzky's Spellcasting 301: Spring Break (1992)   (Codemasters)
Spellcasting 201: The Sorcerer's Appliance (1991)   (System Programming)
Timequest (1991)   (System Programming)
Spellcasting 101: Sorcerers get all the Girls (1990)   (System Programming)
Sherlock: The Riddle of the Crown Jewels (1988)   (Programming)
 

Writers

Star Control 3 (1996)   (Game Design (Script))
 

Art/Graphics

Callahan's Crosstime Saloon (1997)   (Graphics System Development)
Star Control 3 (1996)   (3D Rendering)
Superhero League of Hoboken (1994)   (Art)
Companions of Xanth (1993)   (Graphics System and High Magic)
Eric the Unready (1993)   (Graphics / Artwork)
Gateway II: Homeworld (1993)   (Computer Illustration)
Frederik Pohl's Gateway (1992)   (Computer Illustration)
 

Video/Cinematics

Star Control 3 (1996)   (Post-Production Image Processing)
 

Audio

Callahan's Crosstime Saloon (1997)   (Sound Effects Production & Engineering)
Mission Critical (1995)   (Sound Effects)
Spellcasting 101: Sorcerers get all the Girls (1990)   (Sound Effects)
 

Quality Assurance

Unreal II: The Awakening (2003)   (QA Director)
Death Gate (1994)   (Additional Testing)
Superhero League of Hoboken (1994)   (Testing)
Companions of Xanth (1993)   (Disk Version Testing)
 

Creative Services

Mission Critical (1995)   (Post-Production Directors)
 

Other

The Wheel of Time (1999)   (Proof-of-Concept Team)
 


Developer Biography

There is no biography on file for this developer.