John RowlandsDeveloper BIO
Having enjoyed playing video games for many years, a career developing them was an obvious choice for John Rowlands and he has been involved in the UK games industry since leaving college in 1988.
As John’s brother (
Steve Rowlands) shared his passion for playing and developing games it seemed a natural choice to set up a development partnership together. John would program the games with Steve providing the visual and audio assets. Both would combine their gaming experience and creativity when designing each product.
Starting off developing games for the Commodore 64, they would go on to create a string of original award-winning games on a range of platforms. These include 8-bit home computers, handheld consoles and arcade machines. The company they founded was called
Apex Computer Productions.
John is currently developing games for Java-enabled mobile phones at
Infinite Lives.
Curriculum VitaeWebsites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedTrivial Pursuit: Unhinged (2004), Atari, Inc.
Mat Hoffman's Pro BMX 2 (2002), Activision Publishing, Inc.
Mat Hoffman's Pro BMX (2001), Activision Publishing, Inc.
Road Champs: BXS Stunt Biking (2000), Activision Publishing, Inc.
Mayhem in Monsterland (1993), Apex Computer Productions
Clyde Radcliffe Exterminates All the Unfriendly Repulsive Earth-Ridden Slime (1990), Thalamus Ltd
Cyberdyne Warrior (1989), Hewson Consultants Ltd.
Retrograde (1989), Thalamus Ltd