User review spotlight: Carmageddon (DOS). Released in 1997.

Erik de Neve

Game Credits

Programming/Engineering

Unreal Tournament 2004 (2004)   (Programming)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Programming)
Unreal II: The Awakening (2003)   (Engine Programming)
Unreal Championship (2002)   (Programming)
Unreal Tournament 2003 (2002)   (Programming)
Unreal Tournament (1999)   (Programming)
Unreal (1998)   (Programming)
 

Thanks

Shadow Ops: Red Mercury (2004)   (Special Thanks)
Devastation (2003)   (Special Thanks To)
 


Developer Biography

Erik de Neve has programmed 2D animating effects, software rendering optimization, 3D import/export plug-ins, and UnrealEd's animation browser interface, among other tasks, for Unreal, Unreal Tournament, UT2003, UT2004, and the free UnrealEngine2 Runtime.

Last updated: Feb 07, 2007