What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Kay Gilmore

Also Known As

  • Kay "The Big Boss" Gilmore

Game Credits

Production

Darksiders II (2012)   (Production)
Darksiders (2010)   (Additional Production)
 

Design

Crusader: No Regret (1996)   (Director of Studio Services)
 

Quality Assurance

Project: Snowblind (2005)   (QA Manager)
Thief: Deadly Shadows (2004)   (Quality Assurance Manager)
Deus Ex: Invisible War (2003)   (Quality Assurance Manager)
Jane's Combat Simulations: Longbow 2 (1997)   (Directer of Studio Services)
Jane's Combat Simulations: AH-64D Longbow (1996)   (Studio Services Lead)
Jane's Combat Simulations: AH-64D Longbow: Fl... (1996)   (Studio Services Lead)
Privateer 2: The Darkening (1996)   (QA Supervisor (U.S. Product Support))
Wing Commander: The Kilrathi Saga (1996)   (Director of Studio Services)
Metal Morph (1994)   (Quality Assurance Managers)
Pagan: Ultima VIII (1994)   (Quality Assurance)
Pagan: Ultima VIII - Speech Pack (1994)   (Quality Assurance)
Ultima: The Black Gate (1994)   (QA Manager)
Wing Commander Armada (1994)   (Quality Assurance)
Wing Commander III: Heart of the Tiger (1994)   (Product Support Manager)
 

Customer/Technical Support

Noctropolis (1994)   (Product Support)
Wing Commander III: Heart of the Tiger (1994)   (Product Support Manager)
 

Support

Ultima Collection (1997)   (Director of Product Support)
Crusader: No Remorse (1995)   (Product Support Manager)
 

Thanks

Disney Epic Mickey (2010)   (The Junction Point Early Adopters and Contractors)
Ultima IX: Ascension (1999)   (Special Thanks)
Ultima Online: The Second Age (1998)   (Special Thanks To)
 

Other

Wing Commander: Prophecy (1997)   (Director of Studio Services)
Jane's Combat Simulations: U.S. Navy Fighters... (1996)   (Director of Studio Services)
 


Developer Biography

There is no biography on file for this developer.