John Hamilton

Developer BIO

John Hamilton on himself (from the 'Making of Protostar' audio feature):

“I was born in Florida, moved to California and ended up in Fresno, going to a local university, Fresno State, where I received a Bachelor’s degree in Computer Applications. I’ve been interested in games for a very long time, ever since Pong. At home I was programming on various things like my VIC 20 my Commodore 64. After I graduated, I went to work for Sierra On-Line, where I completed King’s Quest 4. I left there to go back to university to work full-time, programming for them for a while, until I became an independent programmer for Atari. I made Lynx Basketbrawl. Immediately following that I was lured to Tsunami through some old friends of mine, came back up here and started working on Protostar.”

Websites

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Games Credited
Spider-Man 2: The Game (2004), Activision Publishing, Inc.
Rumble Racing (2001), Electronic Arts, Inc.
NASCAR Rumble (2000), Electronic Arts, Inc.
Future Cop L.A.P.D. (1998), Electronic Arts, Inc.
Dark Reign: The Future of War (1997), Activision, Inc.
Heavy Gear (1997), Activision, Inc.
Blood & Magic (1996), Interplay Productions, Inc.
Great Naval Battles Vol. III: Fury in the Pacific, 1941-1944 (1995), Mindscape, Inc., Strategic Simulations, Inc.
Blue Force (1993), Tsunami Media, Inc.
The Geekwad: Games of the Galaxy (1993), Tsunami Media, Inc.
Protostar: War on the Frontier (1993), Tsunami Media, Inc.
Ringworld: Revenge of the Patriarch (1992), Tsunami Media, Inc.
King's Quest IV: The Perils of Rosella (1990), Sierra On-Line, Inc.
 

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