What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mikko Huovinen

Game Credits

Design

TransWorld Snowboarding (2002)   (Level Designers)
Boarder Zone (1999)   (Level design)
 

Programming/Engineering

The Reap (1997)   (Graphics Programming)
 

Art/Graphics

Alan Wake (2012)   (Character Modeling and Textures)
Alan Wake's American Nightmare (2012)   (Senior 3D Modeller)
Alan Wake (2010)   (Character Modeling and Textures)
Max Payne 2: The Fall of Max Payne (2003)   (Modelling)
Boarder Zone (1999)   (Graphics lead)
 

Video/Cinematics

Alan Wake (2010)   (Cinematic Character Lighting)
 


Developer Biography

There is no biography on file for this developer.