Ian Dominguez

Developer BIO

As a lifelong avid gamer, Ian Dominguez’s professional career has spanned over 10 years in the video gaming industry displaying a panoptic range of experience; incorporating team leadership and game development roles: Game design, level building, scenario scripting, conceptual pitch writing, production, art direction, marketing, game-evaluation writing and QA management.

Ian graduated from the Academy of Art College in San Francisco, with a focus in art design, art direction, animation, editing, and 3D modeling.

Ian is currently employed at LucasArts as key member of the Design team for TFU, DLC, and Indy SOK.

Developers: LucasArts, Seven Studios, Yukes Yokohama, Anchor, Shaba Games, Pandemic, Papa Yeti, Rainbow, Volition.

Publishers: LucasArts, Konami, Sega Dreamcast of America, THQ, Psygnosis, Legacy Interactive.

Licensors: Lucasfilm, HBO, WWE, Marvel Comics, Universal Studios.

Also Known As

  • Diamond D

Websites

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Games Credited
Lucidity (2009), LucasArts
The Secret of Monkey Island: Special Edition (2009), LucasArts
Star Wars: The Force Unleashed (2008), LucasArts
The Sopranos: Road to Respect (2006), THQ Inc.
ER (2005), Legacy Interactive Inc.
Law & Order: Criminal Intent (2005), Legacy Interactive Inc.
The Punisher (2005), THQ Inc.
Full Spectrum Warrior (2004), THQ Inc.
MX Unleashed (2004), THQ Inc.
Red Faction II (2003), THQ Inc.
WWE Smackdown! Here Comes the Pain (2003), THQ Inc.
WWE Wrestlemania XIX (2003), JAKKS Pacific, Inc, THQ Inc.
Whiteout (2002), Konami of America, Inc.
Frogger's Adventures: Temple of the Frog (2001), Konami of America, Inc.
Frogger: The Great Quest (2001), Konami of America, Inc.
 

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