|Gold and Glory: The Road to El Dorado (2000)||(Design Detailing and Implementation)|
|In Cold Blood (2000)||(Implementation)|
|ModNation Racers ()||(UFG Audio)|
|Prototype (2009)||(Additional Sound Design)|
|Shellshock 2: Blood Trails (2009)||(Game Music)|
|Aliens Vs Predator: Requiem (2007)||(Sound)|
|Free Running (2007)||(Audio)|
|Secrets of the Ark: A Broken Sword Game (2006)||(Music Composer)|
|Colin McRae Rally 2005 (2004)||(Audio)|
|Broken Sword: The Sleeping Dragon (2003)||(Audio Director)|
|Gold and Glory: The Road to El Dorado (2000)||(Audio Director)|
|In Cold Blood (2000)||(Sound Effects)|
|Circle of Blood (1996)||(Audio Manager)|
|Gold and Glory: The Road to El Dorado (2000)||(In-House Testing)|
|In Cold Blood (2000)||(In-house Testing)|
Ben McCullough is a UK-based sound designer and musician who has worked in the games industry since 1999.
While working internally for development studios as an in-house audio specialist, he created music and sound for several successful games from Sony, Ubisoft, THQ, Codemasters and other leading publishers. He has worked on several diverse franchises such as Broken Sword, ToCA Race Driver, Colin McRae Rally and Who Wants To Be A Millionaire?, among various other TV and film licenses.
During 2006, Ben worked independently with Sumo Digital and Revolution Software, before joining Rebellion Developments, where, in 2007, he currently works as Audio Manager at their new studio in Derby.
Last updated: Apr 08, 2007