Glynna Grimala

Game Credits


Devil May Cry: HD Collection (2012)   (Asset Managers)
Shadow Watch (2000)   (Asset Manager)


Transformers: The Game (2007)   (Project Manager)
Tom Clancy's Rainbow Six: Rogue Spear Mission... (2000)   (Production Coordinator)


Tom Clancy's Ghost Recon: Island Thunder (2002)   (Dialogue Editor)


Devil May Cry: HD Collection (2012)   (Asset Managers)
Transformers: The Game (2007)   (Sound Design)
The Fast and the Furious (2006)   (Sound Designers)
Final Fight: "Streetwise" (2006)   (Voice Over Editors)
Lost Planet: Extreme Condition (2006)   (Sound Design)
Marc Ecko's Getting Up: Contents Under Pressure (2006)   (VO Editors)
Syphon Filter: Dark Mirror (2006)   (Recording Engineers)
SOCOM 3: U.S. Navy SEALs (2005)   (Recording Engineers)
Monster Hunter (2004)   (Sound Designers)
SOCOM II: U.S. Navy SEALs (2003)   (Recording Engineer)
Summoner 2 (2003)   (Recording Engineer)
Age of Mythology (2002)   (Soundelux DMG Dialogue Editor)
Quantum Redshift (2002)   (Soundelux Audio)
Tom Clancy's Ghost Recon: Desert Siege (2002)   (Sound Designers)
Conquest: Frontier Wars (2001)   (Sound Design Asset Manager)
Maximo: Ghosts to Glory (2001)   (Recording Engineer)
Tom Clancy's Ghost Recon (2001)   (Sound Designer/Asset Manager)
Anne McCaffrey's Freedom: First Resistance (2000)   (Soundelux Sound Designers and Editors)
Scooby-Doo! Classic Creep Capers (2000)   (Asset Manager)
Timeline (2000)   (Asset Manager)


Devil May Cry (2001)   (Asset Managers)


Devil May Cry 2 (2003)   (Supporting Companies - Design Music Group (dmg))


Devil May Cry: HD Collection (2012)   (Supporting Companies - Design Music Group (dmg))

Developer Biography

There is no biography on file for this developer.