Andy Gahan

aka: Andrew Gahan
Moby ID: 6255

Biography edit · view history

Andy Gahan started in the industry in 1992 on Robocop 3D (Ocean), whilst at D.I.D. he helped to produce TFX (Ocean 1993), Inferno (Ocean 1994), EF2000 (Ocean), EF2000 V2.0 (Ocean), F22 ADF ( Ocean 1997), Wargasm (Infogrames 1998) and Total Air War(Infogrames 1998).

He was then Lead Artist on GTC Africa for Rage (Warrington Studio) and the joined Evolution Studios to produce 5 iterations of the World Rally Championship for Sony's PS2.

In 2007, Andy is still working at Evolution Studios and having just completed work on MotorStorm for Playstation 3, is now helping to develop Evolution Studios next gen projects.

Credited on 12 games

Displaying most recent · View all

MotorStorm: Apocalypse (2011, PlayStation 3) Senior Development Manager
MotorStorm: Pacific Rift (2008, PlayStation 3) Art Managers
MotorStorm (2006, PlayStation 3) Assistant Producer
WRC 4: The Official Game of the FIA World Rally Championship (2004, PlayStation 2) Art Manager
WRC 3: The Official Game of the FIA World Rally Championship (2003, PlayStation 2) Art Manager
WRC II Extreme (2002, PlayStation 2) Lead Artist
WRC World Rally Championship (2001, PlayStation 2) Art
Wargasm (1998, Windows) Senior Artist
F22 Air Dominance Fighter (1997, Windows) Senior Artist
EF 2000 (1995, DOS) Artists
Inferno (1994, DOS) Additional Work
TFX (1993, DOS) Graphics / 3D Programming

[ full credits ]

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