What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mark Jennings

Game Credits

Programming/Engineering

Madden NFL 25 (2013)   (Software Engineers)
NCAA Football 14 (2013)   (Software Engineers)
NBA Live 10 (2009)   (Additional Programming)
Burnout (2001)   (Additional Programming)
Deep Fighter (2000)   (Additional Programming)
Trickstyle (1999)   (Sega Dreamcast programming)
 


Developer Biography

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