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Mark Jennings

Game Credits


FIFA 16 (2015)   (Manager, Engineering)
Need for Speed (2015)   (Physics)
Star Wars: Battlefront (2015)   (Physics)
Battlefield: Hardline (2014)   (Physics)
FIFA 15 (2014)   (Manager, Engineering)
Madden NFL 25 (2013)   (Software Engineers)
NCAA Football 14 (2013)   (Software Engineers)
NBA Live 10 (2009)   (Additional Programming)
Burnout (2002)   (Additional Programming)
Deep Fighter (2000)   (Additional Programming)
Trickstyle (1999)   (Sega Dreamcast programming)

Developer Biography

There is no biography on file for this developer.