How much time do you spend in each single session when you play games?

Charlie Skilbeck

Game Credits

Programming/Engineering

Crysis: Warhead (2008)   (Technical Director)
Crysis (2007)   (Technical Director)
Black & White 2 (2005)   (Tecnical Director)
Black & White 2 (Collector's Edition) (2005)   (Tecnical Director)
Gladius (2003)   (Lead Programmer)
RTX: Red Rock (2003)   (Additional Programming)
Star Wars: Episode I - Jedi Power Battles (2000)   (Programmers)
Star Wars: Episode I - The Phantom Menace (1999)   (Additional Programming)
Micro Machines (1991)   (Programming)
Super Grand Prix (1991)   (Programming)
 

Thanks

Battlefield 4 (2013)   (Thanks to)
Battlefield 4: China Rising (2013)   (Thanks to)
Crysis 2 (2011)   (Special Thanks to)
Rail Simulator (2007)   (Special Thanks)
Star Wars: Knights of the Old Republic II - The Si... (2004)   (Special Thanks)
Star Wars Trilogy: Apprentice of the Force (2004)   (Special Thanks )
Star Wars: Bounty Hunter (2002)   (The Developers Wish To Thank)
 

Other

FIFA Manager 09 (2008)   (EAP)
FIFA Manager 07: Extra Time (2007)   (EAP)
Black & White 2: Battle of the Gods (2006)   (Technical Director)
FIFA Manager 07 (2006)   (EAP)
 


Developer Biography

Charlie Skilbeck has been with the videogames industry for more than 20 years, his employment history includes stints at Codemasters, LucasArts, Electronic Arts and most recently Microsoft's Xbox division as one half of the European Developer Account Management group.

Last updated: Jul 09, 2009