|Ratchet & Clank: Up Your Arsenal (2004)||(Tools, Technology and Services Group Manager)|
|SOCOM II: U.S. Navy SEALs (2003)||(Manager)|
|ATV Offroad Fury 2 (2002)||(Manager Tools & Technology)|
|College Football's National Championship (1994)||(Testers)|
|ATV Offroad Fury 3 (2004)||(Manager Tools & Technology)|
|MLB 2004 (2003)||(Manager)|
|WeaponLord (1995)||(Test Department)|
|Shadowrun (1994)||(Additional Testing)|
|Star Trek: The Next Generation - Echoes from the Past (1994)||(Testers)|
|World Championship Soccer II (1994)||(Testers)|
|Eternal Champions (1993)||(Testers )|
|Prize Fighter (1993)||(Sega Testers)|
|Racing Aces (1993)||(Testers)|
|My Street (2003)||(Tools & Technology Manager)|
|The Mark of Kri (2002)||(Manager of Tools & Technology)|
|SOCOM: U.S. Navy SEALs (2002)||(Manager of Tools & Technology)|
Always a programmer, Brian started his gaming career at SEGA in 1st Party QA.
Brian also worked in QA at Logitech, Namco, PF Magic and Apple, on Balls, Weapon Lord, Tekken, Pac Man, Copeland, and more.
Brian joined Sony Computer Entertainment in 1995, approximately the 100th employee, as Product Analyst. Eventually joining the R&D department (later Business and Technology), and assisting in the launch of 2 of gaming's most successful platforms Playstation and Playstation 2.
Brian now holds the title of Manager of Tools and Technology for SCEA PD.
Last updated: Apr 15, 2004