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Mark Jensen

Game Credits

Production

Deadlock: Planetary Conquest (1996)   (Assistant Producer)
 

Design

Deadlock II: Shrine Wars (1998)   (Original Deadlock Design Team/ Initial Game Design)
Deadlock: Planetary Conquest (1996)   (Design)
Star Control 3 (1996)   (Melee Ship Design Support)
 

Programming/Engineering

Deadlock: Planetary Conquest (1996)   (Additional Programming)
Eradicator (1996)   (Script Writing)
 

Writers

Deadlock II: Shrine Wars (1998)   (Dialog, Game Text, and Manual Writing, Voice Casting and Direction)
Deadlock: Planetary Conquest (1996)   (Script Writer)
Star Control 3 (1996)   (Dialog Writing)
 

Video/Cinematics

Deadlock: Planetary Conquest (1996)   (Design)
 

Quality Assurance

Battle Isle 2200 (1994)   (Quality Control)
Pelé II: World Tournament Soccer (1994)   (Testers)
 

Creative Services

Deadlock: Planetary Conquest (1996)   (Documentation)
Battle Isle 2200 (1994)   (Manual Writing)
 

Support

Aidyn Chronicles: The First Mage (2000)   (Additional Contributions)
 


Developer Biography

There is no biography on file for this developer.