Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Gary Strawn

Game Credits

Design

Deadlock II: Shrine Wars (1998)   (Original Deadlock Design Team/ Initial Game Design)
Deadlock: Planetary Conquest (1996)   (Design Team)
Bubsy II (1994)   (Map Design)
 

Programming/Engineering

The Lord of the Rings: The Battle for Middle-Earth (2004)   (Additional Engineering)
Command & Conquer: Generals - Zero:Hour (2003)   (Engineers)
Empire Earth: The Art of Conquest (2002)   (Programming)
Test Drive: Off-Road 3 (1999)   (Lead PC Programmer)
Deadlock II: Shrine Wars (1998)   (Matching Service Programmers)
Jack Nicklaus 5 (1998)   (Tools Development)
Test Drive: Off-Road 2 (1998)   (Programmers)
Deadlock: Planetary Conquest (1996)   (Programmer)
 


Developer Biography

Gary Strawn worked for years as a game programmer and network programmer until deciding to give it all up and move to Hawaii to become a coffee farmer.

Last updated: May 18, 2006