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Ryan Smith

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Shrek SuperSlam (2005)   (Design)
Tony Hawk's Underground 2: Remix (2005)   (Developed By)
 

Programming/Engineering

DC Universe Online (2011)   (Lead Programmer, Server & Build Infrastructure)
Medal of Honor: Vanguard (2007)   (Lead Engineer)
Star Wars: Galaxies - The Complete Online Adventures (2006)   (Lead Programmer)
EverQuest II: Desert of Flames (2005)   (Programming)
Gun (2005)   (Team)
Medal of Honor: European Assault (2005)   (Systems Engineers )
Champions of Norrath (2004)   (Programming)
EverQuest: Gates of Discord (2004)   (Systems Engineering Team)
EverQuest II (2004)   (Programming)
Lords of EverQuest (2003)   (Programming)
 

Quality Assurance

Call of Duty: Black Ops II (2012)   (Additional Contributions)
 

Technology

EverQuest: The Planes of Power (2002)   (EverQuest Front-end, Station Integration and Web Presence Team)
EverQuest (1999)   (EverQuest Front-end, Station Integration and Web Presence Team)
 

Thanks

Boom Blox (2008)   (Special Thanks)
MX Unleashed (2004)   (Industry Thanks)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Tony Hawk's Project 8 (2006)   (Shaba Games Team)
Gun (2005)   (Shaba Studios)
MTX Mototrax (2004)   (Shaba Games)
Star Wars: Galaxies - An Empire Divided (2003)   (Systems Egineering Team)
Mat Hoffman's Pro BMX (2001)   (Shaba Are)
Tony Hawk's Pro Skater 3 (2001)   (Shaba THPS3 Team)
Spearhead (1998)   (Physical/Damage-Models)
 


Developer Biography

There is no biography on file for this developer.