Jim was formerly Head of Design at MicroProse
where he worked on numerous projects including Fields of Glory
, Grand Prix
, Special Forces
, various X-COM
products, and Gunship
Prior to MicroProse, he worked on TSR
's Dungeons & Dragons ® games, and Games Workshop
's Warhammer Fantasy Battle
, Warhammer 40,000
and Warhammer Role-Play
, amongst others.
Jim enjoys all kinds of games from Tekken 3 to Civilization.http://www.pivotalgames.com/
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- Conflict: Denied Ops (2008), Eidos Interactive Ltd.
- Conflict: Global Terror (2005), SCi Games Ltd.
- Conflict: Vietnam (2004), SCi Games Ltd.
- Conflict: Desert Storm II: Back to Baghdad (2003), SCi Games Ltd.
- The Great Escape (2003), SCi Games Ltd.
- Conflict: Desert Storm (2002), SCi Games Ltd.
- Warzone 2100 (1999), Eidos Interactive, Inc.
- Track Attack (1996), MicroProse Software, Inc.
- Fields of Glory (1993), MicroProse Ltd.
- The Legacy: Realm of Terror (1992), MicroProse Software, Inc.
- Special Forces (1992), MicroProse Software, Inc.
- World Circuit (1991), MicroProse Ltd.