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Daniel Cermak

Also Known As

  • Dan Cermack
  • Dan Cermak

Game Credits

Business

Saints Row IV (2013)   (General Manager)
Saints Row: The Third (2011)   (General Manager)
The Punisher (2005)   (VP of Product Development)
 

Production

Red Faction: Armageddon (2011)   (Vice President of Development)
Red Faction: Guerrilla (2009)   (VP of Development)
Saints Row 2 (2008)   (VP of Development)
Saints Row (2006)   (VP Development)
Gary Grigsby's World At War (2005)   (Playtesters)
The Punisher (2005)   (VP of Product Development)
Command & Conquer: Renegade (2002)   (Executive Producers (Management))
Close Combat: The Battle of the Bulge (1999)   (Sr. VP of Development)
Imperialism II: The Age of Exploration (1999)   (Sr. V.P. of Development)
Panzer General 3D Assault (1999)   (Executive Producer)
People's General (1998)   (Executive Producer)
Aaron vs. Ruth: Battle of the Big Bats (1997)   (Producers)
Pacific General (1997)   (Production Director)
Panzer General II (1997)   (Executive Producer)
World League Basketball (1997)   (Producer)
Great Naval Battles Vol. III: Fury in the Pacific,... (1995)   (Executive Producer)
Renegade: Battle for Jacob's Star (1995)   (Producer)
Alien Logic (1994)   (Producer)
Archon Ultra (1994)   (Producer)
Dark Sun: Wake of the Ravager (1994)   (Producer)
Great Naval Battles Vol. II: Guadalcanal 1942-43 (1994)   (Producer)
Dark Sun: Shattered Lands (1993)   (The Bosses)
The Great War: 1914 - 1918 (1992)   (Technical Resource Director)
Eye of the Beholder II: The Legend of Darkmoon (1991)   (Producer)
Secret of the Silver Blades (1990)   (Mac Producer)
Dragons of Flame (1989)   (U.S. producer)
Heroes of the Lance (1988)   (US project manager)
Pool of Radiance (1988)   (SSI DEVELOPERS)
 

Design

Silent Hunter (1996)   (Historical Scenario Design)
Medieval Lords: Soldier Kings of Europe (1991)   (Developers)
Storm Across Europe (1989)   (by)
Pool of Radiance (1988)   (SSI developers)
 

Programming/Engineering

Medieval Lords: Soldier Kings of Europe (1991)   (Developer)
Storm Across Europe (1989)   (Programmer)
Colonial Conquest (1985)   (Created by)
 

Quality Assurance

Final Liberation: Warhammer Epic 40,000 (1997)   (SSI Testers)
Sword of Aragon (1989)   (Playtesters)
War of the Lance (1989)   (Playtesters)
 

Creative Services

Dark Legions (1994)   (Producers)
 

Thanks

Star Wars: Empire at War - Forces of Corruption (2006)   (Petroglyph Special Thanks)
Evil Dead: Regeneration (2005)   (Special Thanks)
Panzer General III: Scorched Earth (2000)   (Special Thanks)
Fighting Steel: World War II Surface Combat 1939-1942 (1999)   (Special Thanks)
Counter Action (1997)   (Special Thanks)
Imperialism (1997)   (Special Thanks)
Fantasy General (1996)   (Special Thanks)
Wargame Construction Set III: Age of Rifles 1846-1905 (1996)   (Special Thanks To)
Eye of the Beholder III: Assault on Myth Drannor (1993)   (Special Thanks to Our Bosses)
Great Naval Battles: North Atlantic 1939-43 (1992)   (Special Thanks for additional testing)
 


Developer Biography

Dan bought his first computer when $2,500 would get you 24K of RAM - yes, 24K. A self taught programmer, Dan spent seven years trying to write games and only completed and shipped two titles. So instead, he decided to try working for the “enemy” - a publisher (Strategic Simulations Inc.). Dan worked on almost every genre of product in just about every production position possible. After eleven years SSI was bought and sold and bought and sold and a really good thing was gone. Dan left the west coast to work with friends at Westwood, but unfortunately Westwood had already been bought and sold and the future was going the way of SSI. Two years and one product later Dan decided to try the Midwest and Volition. In 2009 he was vice president of product development of the studio and in May 2011 it was announced he would become president of the company, when founder Michael Kulas stepped down after eighteen years.

Last updated: May 06, 2011