Akihi Motoyama

Also Known As

  • AkiHee Motoyama
  • 本山明燮

Game Credits

Programming/Engineering

Onechanbara Z II: Chaos (Banana Split Limited Edit... (2015)   (Studio Engineering)
 

Audio

Senran Kagura: Estival Versus (2017)   (Sound Design & Music Production: SoundLab MI)
Hyperdimension Neptunia U: Action Unleashed (2016)   (BGM Production)
MegaTagmension Blanc + Neptune vs Zombies (2016)   (Sound Producer)
Senran Kagura: Estival Versus (Endless Summer Edit... (2016)   (Sound)
Onechanbara Z II: Chaos (2015)   (Music Composition & Sound Effects)
Onechanbara Z II: Chaos (Banana Split Limited Edit... (2015)   (Music Composition & Sound Effects)
Hyperdimension Neptunia: Producing Perfection (2014)   (SoundLab MI)
Senran Kagura: Shinovi Versus (2014)   (SoundLab MI)
Senran Kagura Burst (2012)   (Sound (サウンド))
Senran Kagura: Shōjotachi no Shinei (2011)   (Sound (サウンド))
Kamen Rider: Climax Heroes (2009)   (Sound (サウンド))
Kamen Rider: Dragon Knight (2009)   (Sound Team)
Alien Crush Returns (2008)   (Music Composers)
Onechanbara: Bikini Zombie Slayers (2008)   (Sound Design)
Tokyo Beat Down (2008)   (Sound)
Onechanbara: Bikini Samurai Squad (2006)   (Sound Design)
Dragon Sisters (2005)   (Sound Designer)
Demolition Girl (2004)   (Sound Designers (サウンドデザイナー))
Fighting Angels (2004)   (Sound Design)
Party Girls (2004)   (Music and SE Composers)
Heartbeat Boxing (2003)   (Sound Design)
Sega Ages 2500: Vol.2 - Monaco GP (2003)   (Sound Design)
Sega Ages 2500: Vol.4 - Space Harrier (2003)   (Sound Design)
Block Kuzushi 2 (2000)   (Music)
Ore ga Kantoku da!: Gekitō Pennant Race (2000)   (Composition, Arrangement and Production (作曲/編曲・製作))
Toshinden 4 (1999)   (Music Product)
Abalaburn (1998)   (Sound Design)
Guardian's Crusade (1998)   (Sounds)
Puzzle Arena Toshinden (1997)   (Sound Staff)
Battle Arena Toshinden 3 (1996)   (Sound)
Battle Arena Toshinden Ultimate Revenge Attack (1996)   (Sound)
 


Developer Biography

There is no biography on file for this developer.