|Ultimate Band (2008)||(Production)|
|Crimson Skies: High Road to Revenge (2003)||(Designers)|
|ECW Anarchy Rulz (2000)||(Design Team)|
|WWF War Zone (1998)||(Game Design)|
|BattleWheels (1993)||(Additional Design)|
|Ultimate Band (2008)||(Executive Music Producers)|
|Ultra Vortek (1995)||(Guardian Voice)|
|Ultra Vortek (1995)||(Manual Story)|
|Pac-Man World Rally (2006)||(Special Thanks)|
|Disney•Pixar Cars 2 (2011)||(Developed by Avalanche Software)|
Tim's been in the business for over 16 years. Starting @ a garage developer w/ BattleWheels and UltraVortek and moving on to becoming a Lead Designer with Acclaim Studios, SLC. He shipped NBA Jam Extreme arcade, WWF Warzone and WWF Attitude.
In 2000 he moved to Redmond, WA to work at MicroSoft Game Studios w/ the FASA folks, where he helped jam Crimson Skies out the door in 2003 (in addition to a couple of other things.) After a stint at Surreal Software, getting a 20Mil+ project off the ground (This Is Vegas) he landed back in Salt Lake at Fall Line Studio (a part of Disney Interactive) producing Ultimate Band on the Wii and DS.
Last updated: Apr 01, 2008