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Brian V. McGroarty

Also Known As

  • Brian McGroarty

Game Credits

Design

4-Get-It (1992)   (Game Design)
 

Programming/Engineering

Mortal Kombat: Armageddon (2006)   (Software Support)
NBA Ballers: Phenom (2006)   (Lead Platform Programmers)
Mortal Kombat: Deception (2004)   (Software Support)
NBA Ballers (2004)   (Programmers)
Paperboy (1999)   (Programming)
Tempest 2000 (1996)   (Additional Programming)
Tempest X3 (1996)   (Programming)
NBA Jam Tournament Edition (1995)   (Tools Programming)
Vid Grid (1995)   (Programmer)
White Men Can't Jump (1995)   (Programmers)
 

Audio

Paperboy (1999)   (Voice Talent)
 

Support

Mortal Kombat: Unchained (2006)   (Software Support)
Mortal Kombat: Deception (2004)   (Software Support)
 


Developer Biography

There is no biography on file for this developer.