|Sinking Island (2007)||(Creator)|
|Paradise (2006)||(Directed by)|
|Syberia II (2004)||(Author)|
|Amerzone: The Explorer's Legacy (1999)||(Game Design)|
|Sinking Island (2007)||(Scenario)|
|Paradise (2006)||(Original story)|
|Syberia II (2004)||(Author and Art Director)|
|Amerzone: The Explorer's Legacy (1999)||(Scenario)|
|Sinking Island (2007)||(Creative manager)|
|Paradise (2006)||(Original art)|
|Knight's Apprentice: Memorick's Adventures (2004)||(Art Director)|
|Syberia II (2004)||(Art Director)|
|Syberia (2002)||(Art Director)|
|War and Peace: 1796 - 1815 (2002)||(Artistic Manager)|
|Amerzone: The Explorer's Legacy (1999)||(Art Director)|
|Paradise (2006)||(Special Thanks)|
|Syberia II (2004)||(Syberia 2)|
Benoît Sokal (b. 1954) is a Belgian comic artist and game designer. After graduating from St. Luc School in Brussels at the age of 20, he took part in the comic strip boom of the 1980’s and participated in the success of a few magazines.
Eager to extend the horizons of his creativity, he adapted to computers. He was among the first to colorize his drawings with a computer. He discovered 3D graphics in 1996 and got involved in the Amerzone project. His publishing house Casterman and the French video games publisher Microïds supported him in this endeavor. Benoît Sokal was the first comic strip author to envision, carry out and supervise the production of a video game in its entirety.
In 2001, he returned to directing with Syberia, published and produced by Microïds. Benoît Sokal took part in all the stages of the game’s production - directing, graphics, and dialogues - this time in an international production, mainly carried out in Quebec by Microïds Canadian team.
Last updated: Aug 08, 2013
- Interview with Benoit Sokal from May 2008 -- Sokal talks about all his past game projects, his storytelling methods, and his movie project Aquarica (on adventuregamer.pl)
- Benoît Sokal - Wikipedia -- article in the open encyclopedia
- Indepth Interview (Feb. 2005) -- Przygodoskop's 4 page interview with Benoit Sokal about past, present and future games.
- Benoît Sokal Interview -- on Adventure Classing Gaming (27 June 2008)